I create 3D environments and characters, then handle lighting, staging, and camera placement to build fully composed scenes; ready to use as environment design and layout references throughout the animation pipeline.
3Dで環境やキャラクターを制作し、ライティングやステージング、カメラ配置まで行ってシーンを構築します。こうして作成した完成度の高いシーンは、アニメーション制作工程における環境デザインやレイアウトの基準資料として活用できます。

Blender
Stylized overhead tray of assorted Japanese-style dishes, including shrimp, rolled omelet, sliced fish, and greens on a bright red surface.

Blender
Stylized multi-story building perched on a cliff, surrounded by oversized leafy plants and a bright neon sign.

Blender & Photoshop
Old General Store. Stylized, cluttered corner shop with hanging lamps, stocked shelves, and a vintage computer glowing at a workstation.

Blender & Photoshop
Illustrated ‘Space Station Gas’ poster showing the same astronaut attendant in multiple poses with a gas nozzle and hose.

Blender & Photoshop
Close-up illustration of two girls in matching outfits, one standing on a tree root and pulling the other up from shallow water.

Blender & Photoshop
Illustrated forest pond at golden hour, with lily pads and two kids helping each other climb a giant tree root.

Blender & Photoshop
Kokubunji Station. Stylized blue cityscape with pink cherry blossom trees; a silhouetted figure checks a phone beside a suitcase.

Blender
Stylized overhead shot of a soup bowl containing tofu cubes, leafy greens, and a striped garnish on a bright red surface. Ozoni

Blender
Close-up of a cluttered desk with glasses and a red marker in the foreground, and a glowing vintage computer in soft focus behind. 机の上の眼鏡と赤いマーカーのクローズアップ。奥にはぼんやりと光るレトロなパソコンが見える。